﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UIFW;

public class HelpUIForm : BaseUIForm {

    public void Awake()
    {
        //CurrentUIType.uiShowMode = UIShowMode.Reverse;
        //CurrentUIType.uiShowType = UIShowType.Pop;
        CurrentUIType.uiShowMode = UIShowMode.Normal;

        //进入单人游戏
        rigisterButtonEvent("BtnReturn",
            p =>
            {
                //TODO：
                closeUIForm();
                openUIForm("LobbyUIForm");
            }

            );
    }
}
